1 : /*
2 : ** 2001 September 15
3 : **
4 : ** The author disclaims copyright to this source code. In place of
5 : ** a legal notice, here is a blessing:
6 : **
7 : ** May you do good and not evil.
8 : ** May you find forgiveness for yourself and forgive others.
9 : ** May you share freely, never taking more than you give.
10 : **
11 : *************************************************************************
12 : ** This file contains code to implement a pseudo-random number
13 : ** generator (PRNG) for SQLite.
14 : **
15 : ** Random numbers are used by some of the database backends in order
16 : ** to generate random integer keys for tables or random filenames.
17 : **
18 : ** $Id$
19 : */
20 : #include "sqliteInt.h"
21 : #include "os.h"
22 :
23 :
24 : /*
25 : ** Get a single 8-bit random value from the RC4 PRNG. The Mutex
26 : ** must be held while executing this routine.
27 : **
28 : ** Why not just use a library random generator like lrand48() for this?
29 : ** Because the OP_NewRowid opcode in the VDBE depends on having a very
30 : ** good source of random numbers. The lrand48() library function may
31 : ** well be good enough. But maybe not. Or maybe lrand48() has some
32 : ** subtle problems on some systems that could cause problems. It is hard
33 : ** to know. To minimize the risk of problems due to bad lrand48()
34 : ** implementations, SQLite uses this random number generator based
35 : ** on RC4, which we know works very well.
36 : **
37 : ** (Later): Actually, OP_NewRowid does not depend on a good source of
38 : ** randomness any more. But we will leave this code in all the same.
39 : */
40 60 : static int randomByte(void){
41 : unsigned char t;
42 :
43 : /* All threads share a single random number generator.
44 : ** This structure is the current state of the generator.
45 : */
46 : static struct {
47 : unsigned char isInit; /* True if initialized */
48 : unsigned char i, j; /* State variables */
49 : unsigned char s[256]; /* State variables */
50 : } prng;
51 :
52 : /* Initialize the state of the random number generator once,
53 : ** the first time this routine is called. The seed value does
54 : ** not need to contain a lot of randomness since we are not
55 : ** trying to do secure encryption or anything like that...
56 : **
57 : ** Nothing in this file or anywhere else in SQLite does any kind of
58 : ** encryption. The RC4 algorithm is being used as a PRNG (pseudo-random
59 : ** number generator) not as an encryption device.
60 : */
61 60 : if( !prng.isInit ){
62 : int i;
63 : char k[256];
64 4 : prng.j = 0;
65 4 : prng.i = 0;
66 4 : sqlite3OsRandomSeed(k);
67 1028 : for(i=0; i<256; i++){
68 1024 : prng.s[i] = i;
69 : }
70 1028 : for(i=0; i<256; i++){
71 1024 : prng.j += prng.s[i] + k[i];
72 1024 : t = prng.s[prng.j];
73 1024 : prng.s[prng.j] = prng.s[i];
74 1024 : prng.s[i] = t;
75 : }
76 4 : prng.isInit = 1;
77 : }
78 :
79 : /* Generate and return single random byte
80 : */
81 60 : prng.i++;
82 60 : t = prng.s[prng.i];
83 60 : prng.j += t;
84 60 : prng.s[prng.i] = prng.s[prng.j];
85 60 : prng.s[prng.j] = t;
86 60 : t += prng.s[prng.i];
87 60 : return prng.s[t];
88 : }
89 :
90 : /*
91 : ** Return N random bytes.
92 : */
93 15 : void sqlite3Randomness(int N, void *pBuf){
94 15 : unsigned char *zBuf = pBuf;
95 15 : sqlite3OsEnterMutex();
96 90 : while( N-- ){
97 60 : *(zBuf++) = randomByte();
98 : }
99 15 : sqlite3OsLeaveMutex();
100 15 : }
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